Returns a game object that contains the mpe. Use the function get_mpe to retrieve a data frame that describes the MPE.

rel_mpe(
g,
delta = g$param$delta,
static.eq = NULL,
max.iter = 100,
tol = 1e-08,
a.init.guess = NULL
)

## Arguments

g the game the discount factor maximum number of iterations we finish if payoffs in a subsequent iteration don't change by more than tol optionaly an initially guess of the action profiles. A vector of size nx (number of states) that describes for each state the integer index of the action profile. For a game g look at g\$ax.grid to find the indeces of the desired action profiles.