trans.fun
of link{rel_states}
instead.rel_transition.Rd
Add a state transition from one state to one or several states. For more complex games, it may be preferable to use the arguments trans.fun
of link{rel_states}
instead.
rel_transition(g, xs, xd, ..., prob = 1)
g | a relational contracting game created with rel_game |
---|---|
xs | Name(s) of source states |
xd | Name(s) of destination states |
... | named action and their values |
prob | transition probability |
Returns the updated game