Compile a game defined with new_game
game_compile(game, branching.limit = 10000, for.internal.solver = FALSE, add.sg = for.internal.solver, add.spi = for.internal.solver, add.spo = for.internal.solver, force = FALSE, verbose = game$options$verbose, ...)
Other Build Game: make_game_options
,
make_game_params
, stage