Each row will describe a possible expected equilibrium outcome. For numerical variables like payoff_1 the expected value on the equilibrium path is returned.

eq_expected_outcomes(game, like.factor = NULL)

Arguments

game

the game object for which prevoiously equilibria were computed e.g. with game_solve.

like.factor

an optional character vector of names of numerical variables that shall be presented like qualitative variables.

Details

For qualitative variables, we generate a string like "accept(0.3),reject(0.2)" describing the moves that occur with positive probability and those probabilities on the equilibrium path.

See also